Search Issue Tracker
Fixed in 2017.1.0f3
Votes
0
Found in
5.5.0f3
Issue ID
858451
Regression
Yes
Collab failed to notice a change in file/class name for a script, preventing the script from being included in an update
pc1 - Win10
Manually rename BoardManager in Project window
Manually rename MonoBehaviour class
Manually rename ref in GameManager
Save project
NOTE: Collab Toolbar sees BoardManager_RENAME.cs as a Move
NOTE: Collab Toolbar sees GameManager.cs as Modified
pc2 - OSX 10.11.6
Manually edit BoardManager to include method Update() text
Manually edit GameManager to remove excess lines/whitespace
Save project
NOTE: Colalb Toolbar sees BoardManager.cs and GameManager.cs as Modified
*********************************************************************************************
GUID CHECK:
pc1
GM.cs = guid: 5b391fbc4e12a499b9aaf9f088dbd95b
BM_RENAME.cs = guid: 585ca15f7b13a49d5bfb9dc19f1b5981
pc2
GM.cs = guid: 5b391fbc4e12a499b9aaf9f088dbd95b
BM.cs = guid: 585ca15f7b13a49d5bfb9dc19f1b5981
*********************************************************************************************
Publish from pc1
Update on pc2
pc2:
Merge Conflict on BoardManager.
Console error: BoardManager_RENAME could not be found Are you missing an assembly reference?
pc2:
Launch external tool.
Correctly merge both files to include the rename and the new code in Update()
Save Merge (Apple FileMerge)
Close FileMerge
pc2:
Console error is resolved
Select Collab Toolbar and see changes to Publish
NOTE: Collab Toolbar sees GameManager.cs as Modified
NOTE: Collab Toolbar sees BoardManager.cs as Modified
NOTE: Project window still show Assets/BoardManager.cs and *****NOT BoardManager_RENAME.cs*****
Repro'd with 5.5f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
Add comment