Search Issue Tracker
By Design
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.5f1
2019.2.0a1
2019.3.0a1
Issue ID
1160784
Regression
No
The Transition ExitTime for a Transition towards EXIT is not evaluated
How to reproduce:
1. Open user-supplied project
2. Open "SampleScene"
3. Select "Player" >"Body"
4. In Animator Window double click "Locomotion" > "Air"
5. Select a transition from "Landing" to "Exit"
6. Play the Scene and press spacebar
Expected result: Exit time is evaluated
Actual result: Animation plays until its end, though Exit Time is set to 0.25
Reproduced in: 2017.4.27f1, 2018.4.1f1, 2019.1.5f1, 2019.2.0b5, 2019.3.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Resolution Note:
By design : we cannot evaluate a transition twice in the same frame, which is unfortunately problematic when in the situation where the exit time needs to be evaluated at the end of another transition. Changing this would be too impactful and may break many existing projects