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[iOS] Rigidbody with interpolation, gravity and frozen position is moving
To reproduce: 1. Open users attached project "SkiThree_UnityProj.zip" 2. Build for iOS 3. Run the build with Xcode to A10 device 4. ... Read more
mono_class_from_mono_type crashes when entering to Play mode
To reproduce: 1. Download project from attached link and open in Unity 2. Open "Conversation" scene 3. Enter Play mode Expected Re... Read more
AssetDatabaseV1::ImportAsset crashes when importing an Asset
Using EditorSceneManager.NewScene in a ScriptedImporter crashes Unity when importing an Asset To reproduce: 1. Download attached p... Read more
[Enlighten] Memory leak. UnityGPUTexture and UnityGPUTextureUpdater obje...
[Enlighten] Memory leak. UnityGPUTexture and UnityGPUTextureUpdater objects are being leaked. 1. What happened When running the att... Read more
[iOS][Metal] Artifacts are rendered before playing the video from URL
To reproduce: 1. Open user's attached project 2. Build it to iOS platform 3. Launch on the device 4. Notice that during first frame... Read more
[XR] Daydream application fails to initialize and renders black on launch
How to reproduce: 1. Open the attached user project 2. Switch to Android platform 3. Build and run Player on device Expected resul... Read more
Editor crashes on AddWebsocketHost on other instance to he same port
Editor crashes on AddWebsocketHost on other instance to he same port 1. Open project attached (or create a new project and add scri... Read more
Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"
Reproduction steps: 1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip"; 2. Click BugRepo... Read more
Albedo visualization shows nothing after batch baking scenes
Steps to repro: 1. Open attached project and 'Albedo' scene; 2. Clear GI cache and baked data; 3. Select QA>Lightmaps>Bake Build Se... Read more
Icons in the Project Broswer don't resize properly
Steps to reproduce : - create a few new assets in the Project Browser - use the slider to resize the icons and notice that some of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box