Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b6
Issue ID
1000816
Regression
Yes
Skybox material stays default when changed via Lighting settings
To reproduce:
1. Open user's attached project
2. Open lighting settings
3. Select "Skybox-ProceduralMod.mat" in Skybox Material
Expected result: Skybox is changed
Actual result: Skybox stays default
Reproduced with: 2018.1.0b6, 0b7
Not reproduced with: 2017.1.3f1, 2017.2.1p3, 2017.3.1f1, 2018.1.0b5
Regression started in:
Notes:
- Dragging the material right on the Scene changes the Skybox as expected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
This is a duplicate of issue #999227