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Fixed in Unity 2018.2

Votes

0

Found in

2018.1.0b5

Issue ID

1001198

Regression

No

[2D] New slice on spritesheet starts with bone/weight/geo/outline/shape info from previously created slice from the same sheet

2D

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

[2D] [Animation] New slice on spritesheet starts with bone/weight/geo info from previously created slice from the same sheet

Package Version:
"com.unity.2d.common":"1.0.5-experimental",
"com.unity.2d.animation":"1.0.8-experimental"

Steps to Repro:
- Import new sprite, set it to Multiple
- Create a slice in the Sprite Editor
- Add bones, geo, and weight to the sliced sprite
- Create a new slice on the same sprite

The new slice will start with the bone, geo, and weight info from the previously created slice.

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