Search Issue Tracker

Duplicate

Votes

0

Found in

2018.1.0b1

2018.1.0b6

Issue ID

1001038

Regression

Yes

[Regression] "SerializedObject target has been destroyed" appears after Envionment lighting change

Progressive Lightmapper

-

How to reproduce:
1. Open new project file and save a scene
2. Open Lighting Window
3. Edit some variables and enter Play Mode without save

Actual result: After changes to the environment lighting have been made Editor resets all settings when switching to Play mode

Produces Errors in the Console:
SerializedObject target has been destroyed.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Reproduced with: 2018.1.0b7
Not reproduced with: 2017.2.1p3, 2017.3.1p1, 2018.2.0a1

Regression since: 2018.1.0b1

Comments (2)

  1. awais503

    Jun 26, 2018 11:13

    This error wasted my whole day.

  2. Travlynn02

    May 17, 2018 01:54

    Please fix - I call this a bug slightly less than severe.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.