Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b8
Issue ID
1003057
Regression
No
Custom Model Rig Bone Menu glitches out after going through the hierarchy of bones
How to reproduce: ("1002172glitch.mp4")
1. Open the attached project "1002172avatar.zip"
2. In the Inspector Window, go to Rig settings, enable "Optimize Game Objects" and click the plus to add a transform to expose
3. Using arrow keys and "Enter" go down the hierarchy tree until you reach "humanmale_bone_2" (or deeper)
4. Select a bone without a child and click outside the selection menu
5. Click around, notice the glitched-out menu
Reproduced with: 2017.1.3p1, 2017.2.1p4, 2017.3.1p1, 2018.1.0b8, 2018.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment