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1
votes
Fixed

Addressables - ArgumentOutOfRangeException occurs when attempting to giv...

Package: Addressables

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Jun 12, 2019

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Version/s: preview-1.1.0

If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeExc... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

0
votes
Duplicate

[WP8.1] System.IO.File.ReadAllX methods throw IOExceptions

WP8.1

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Apr 14, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open repro.unitypackage. It contains a script that creates some files and tries to read them using the File.ReadAllX... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more

0
votes
Fixed

[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...

Scene Hierarchy

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more

1
votes
Fixed

Imported texture has default settings when the .meta file has a merge co...

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Dec 19, 2023

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Version/s: 2021.3.32f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Create a new Unity project2. Copy “IMAGE” and “IMAGEMETA” to the assets folder3. Right-click in the Project wi... Read more

0
votes
Fixed

Closed occlusion portal doesn't occlude an area

Camera

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Nov 19, 2016

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Version/s: 5.5.0b7

Reproduction steps:1. Open the attached project2. Select "GameObject (1)" in the hierarchy3. Uncheck the "open" property under Occlu... Read more

1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more

0
votes
Fixed

The mouse Pointer Enter EventTrigger is triggered through other windows ...

UI

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Jul 19, 2016

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Version/s: 5.4.0f1

How to reproduce: 1. Open the attached project and the only scene in it.2. Build and run the scene in windowed mode.3. Check if you ... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

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