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In Progress
In Progress in 2022.2.X
Planned for 2020.3.X, 2022.1.X
Votes
0
Found in
2020.1.0a1
2020.3.26f1
2022.1.0b3
2022.2.0a1
Issue ID
UUM-484
Regression
Yes
Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
How to reproduce:
1. Install RenderDoc (https://renderdoc.org/)
2. Create a new Unity project
3. Open the Player Settings ("Edit->Project Settings...->Player)
4. In the Other Settings uncheck "Auto Graphics API for Windows"
5. Add OpenGLES3 Graphics API and set it as current Graphics API in use, Editor will restart
6. Right-click on the Game View tab and choose "Load RenderDoc"
Expected results: RenderDoc is loaded
Actual results: The Editor crashes
Reproducible with: 2020.1.0a1, 2020.3.26f1, 2022.1.0b3, 2022.2.0a1
Not reproducible with: 2019.4.34f1
Note:
- Reproducible only with OpenGLES2 and OpenGLES3 APIs
Stacktrace:
0x00007FFC5703926E (nvoglv64) DrvPresentBuffers
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC56BD18F5)
0x00007FFC56BD18F5 (nvoglv64) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC56C0D7F8)
0x00007FFC56C0D7F8 (nvoglv64) (function-name not available)
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May 22, 2022 19:26
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daves
Feb 01, 2022 00:03
It is possible to work around this problem by specifying the "-load-renderdoc" option command-line argument when running Unity. This option can be added in Unity Hub, or explicitly included if Unity is started in a terminal window.