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NavMesh::Raycast freezes the whole editor in an infinite loop on Applica...
How to reproduce:1. Open the user attached project2. Open "SampleScene"3. Select "NavMeshCastTest" in the Hierarchy4. Change its X p... Read more
Game view appears corrupted when running tests in batch mode
h2. Regression info Pull Request Revisionh2. Steps to reproduce Clone the Light-Tunnel project Change the GraphicsAPI to Vulkan Run ... Read more
[UI Builder] "Font not found for path: Fonts/Inter/Inter-Regular SDF" wa...
How to reproduce:1. Open the attached project "fontBug"2. Open the UI Document "MainMenu" (Assets/UI/MainMenu.uxml)3. Inspect the Co... Read more
ListView container is not resized when folding all elements after adding...
Reproduction steps:1. Open the attached 'Sandbox_2021' project2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Conf... Read more
Offset on Buttons and Sliders when using UI Toolkit Samples Styles
Reproduction steps:1. Open the user's attached project2. Open Window > UI Toolkit > Samples > Styles3. Press the button or ... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce:1. Open the attached project (CustomInspectorTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy, select t... Read more
RangeAttribute slider UX is in continuous mode when a variable is an int...
How to reproduce:1. Open the user's attached "delete" project2. Open the "SampleScene" Scene3. Select the "GameObject (1)" GameObjec... Read more
[XR][URP][Quest] Low frame rate in Oculus Quest build when MSAA is set t...
Reproduction steps:1. Open the attached project "FramerateQuest.zip"2. Make sure that MSAA is set to either 2x, 4x or 8x in the URP ... Read more
"System.AggregateException: One or more errors occurred" thrown during B...
How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open File>Build Settings...3. Build the project Expected ... Read more
Errors thrown when OpenGL Core is added to the list of Graphics APIs in ...
Steps to reproduce: Create a project from the HDRP Sample Scene Template Go to Project Settings Add OpenGLCore to the list of Graphi... Read more
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