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Duplicate
Votes
0
Found in
2017.2.0b1
2017.3.0f3
Issue ID
987466
Regression
Yes
Rotating Rigidbodies with a constant velocity have their velocities affected by the Rigidbody-Interpolate setting
Reproduction steps:
1. Open the attached project "BugRigidbodyInterpolator.zip";
2. Open the SceneMain;
3. Observe 3 objects in the scene - one of them has Interpolate set to None, the second has Interpolate set to Interpolate and the last one has Interpolate set to Extrapolate.
4. Enter a play mode.
Expected results: all of the cubes will move with the same velocity, as it's set to constant 1m/s.
Actual results: the one with interpolation starts to slow down and the one with extrapolation starts to move faster.
Reproduced on: 2017.2.0b1, 2017.2.1p2, 2017.3.0p2, 2018.1.0b3, 2018.2.0a1
Not reproduced on: 2017.2.0a3, 2017.1.3f1.
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This is a duplicate of issue #984547