Search Issue Tracker
Not Reproducible
Votes
9
Found in
5.4.0f3
Issue ID
821702
Regression
Yes
Dragging childed image prefab into canvas as a child object does not update image until re-enabled
Repro steps:
1. Open "Canvas.zip" project;
2. Open "scene" scene;
3. From the Assets folder drag the object "DragMe" on Canvas in the hierarchy;
note: you might need to do the 3rd step more than once
GIF attached
Actual behavior: "DragMe" object is invisible the first time it is dragged on Canvas.
Expected behavior: Image should be visible
Reproduced on: 5.4.0f3, 5.5.0a5
Didn't reproduce on: 5.3.6p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment