Search Issue Tracker
Not Reproducible
Votes
9
Found in
5.4.0f3
Issue ID
821702
Regression
Yes
Dragging childed image prefab into canvas as a child object does not update image until re-enabled
Repro steps:
1. Open "Canvas.zip" project;
2. Open "scene" scene;
3. From the Assets folder drag the object "DragMe" on Canvas in the hierarchy;
note: you might need to do the 3rd step more than once
GIF attached
Actual behavior: "DragMe" object is invisible the first time it is dragged on Canvas.
Expected behavior: Image should be visible
Reproduced on: 5.4.0f3, 5.5.0a5
Didn't reproduce on: 5.3.6p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
Add comment