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8
votes
Fixed

[DOTS][NetCode] New client doesn't receive information about the old cli...

Package: Unity Netcode

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Jul 23, 2020

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Version/s: 0.2.0-preview.5

How to reproduce:1. Open the attached project's "case_1265171-Project.zip" Scene labeled "NetCube"2. Create a server build (Check th... Read more

0
votes
Won't Fix

'Do not use ReadObjectThreaded on scene objects! - After saving Scene er...

Package: Graph Tools Foundation

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Jul 28, 2021

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Version/s: 0.11.0-preview

How to reproduce:1. Open the attached project's Scene labeled "New Scene"2. Create a new GameObject3. Delete the created GameObject4... Read more

0
votes
Fixed

Rendering particles in Command Buffer spams errors

Graphics - General

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Nov 04, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1) Download and open attached project "repro_848314.zip"2) Open scene "DensityParticles"3) Either play it or sele... Read more

0
votes
Active

Object Picker button stops functioning when the Object field is no longe...

IMGUI

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Case_1423643.zip"2. In the Menu Bar select "Window -> My Window"3. Change the widt... Read more

0
votes
Won't Fix

Undoing a Snapshot that's not visible should select the Snapshot

Audio

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Sep 20, 2016

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Version/s: 5.3.5p6

Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

[UnityWebRequest] DownloadHandlerScript gets paused if scene is not played

Networking

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Mar 21, 2017

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Version/s: 5.5.2p2

To reproduce:1. Open project2. In menu choose 'UNITY' -> ' WebRequest Tester'3. Play empty scene4. Press buffer's 'Make Request' ... Read more

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

4
votes
Fixed

Visible light glares appear on GameObjects when a Volumetric Clouds effe...

Environment Effects

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Jul 01, 2024

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Version/s: 6000.0.9f1, 6000.1.0a7

How to reproduce:1. Open the “VolumetricClouds” project attached in a G-Drive folder2. Open the “OutdoorsScene”3. Observe the Scene ... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

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