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Won't Fix



Found in [Package]


Issue ID




'Do not use ReadObjectThreaded on scene objects! - After saving Scene error display message

Package: Graph Tools Foundation


How to reproduce:
1. Open the attached project's Scene labeled "New Scene"
2. Create a new GameObject
3. Delete the created GameObject
4. Save the Scene
5. Inspect the Console window

Expected result: No errors are thrown
Actual result: "Do not use ReadObjectThreaded on scene objects!" error is thrown

Reproducible with: 0.11.0-preview, 0.11.2-preview (2020.3.15f1, 2021.1.16f1, 2021.2.0b6, 2022.1.0a2)
Not reproducible with: 0.2.3-preview.2 (2019.4.29f1) 0.10.1-preview (2020.3.15f1, 2021.1.16f1, 2021.2.0b6, 2022.1.0a2)
Couldn't test with: 0.11.2-preview (2022.1.0a3, 2022.1.0a4) (unresolvable internal package error)

  1. Response avatar

    Resolution Note:

    GTF is moving to trunk and we're no longer updating the package for external users.
    This bug is being fixed in trunk and will be ported to an internal package used by the "partner branch" (so Spotlight customers will be able to benefit from it) at some point in the near future. (PR here:
    However, since we can't point to an actual package version, we're marking this as WNF.

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