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[Test Runner]Clicking Rerun Failed button after Run all in play causes t...
[Test Runner]Clicking Rerun Failed button after Run all in play causes the test player to not close after running tests To Reproduce... Read more
Spawning objects via Timeline Signals causes Unity to add the same scene...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Once you see SampleScene appearing... Read more
"UnityLinker.exe did not run properly!" error when building
Steps to reproduce:1. Open user-supplied project2. Build on WebGL/Win IL2CPP Expected: buildsActual: fails to build with the errors ... Read more
Loading CodeAnalysis.CSharp on NET4.x cause a broken assembly error.
Steps to reproduce:1. Open original project "CSharpCodeAnalysis20182.zip"2. Press Play and observe console Expected result: No error... Read more
Game object doesn't rotate exactly by local X and Y values if Z value is...
To reproduce:1. Create a new project2. Create a Cube in the Hierarchy3. Switch to Local axis4. Set the Cubes transform rotation Z va... Read more
[Graphics, Textures] SRVs are not correct for Texture2DMSArrays
Steps to reproduce:1. Open attached project1. Play the "Sample Scene"2. Take a RenderDoc capture3. In the resource inspector navigat... Read more
Generating UV2 with UnityEditor.Unwrapping.GenerateSecondaryUVS fails wh...
To reproduce:1. Open user's attached project ("badUV2Generation")2. Select "GenerateUV2Test" instance in the Hierarchy window3. In t... Read more
Undo resets "Rect Transform" position to wrong values and Anchors to def...
Reproduction steps: 1. Open "1132207" project2. Select "Fill"3. Set "Rect Transform" -> "Left"(-7.5) to '0'4. Undo5. Notice that ... Read more
Undo makes a sliders fill area disappear until slider values change
Reproduction steps: 1. Open "1132208" project2. Select "Fill"3. Set "Rect Transform" -> "Left"(-7.5) to '0'4. Undo5. Notice that ... Read more
[UI] SSDs do not contribute to realtime lightmaps even when Contribute G...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to the Lighting Settings window and make sure t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build