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[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps: 1. In a perforce-enabled project, open a locked VFX graph asset (i.e.... Read more
[Output] Shader errors when compiling the runtime shader of a lit output...
Repro steps: 1. Open the attached VFX 2. Enable Runtime Mode (Forced) 3. Observe that the effect doesn't render and console errors a... Read more
Unity titlebar reports Trial license
Many users are reporting that their Unity is showing as Trial version instead of Pro/Plus. Forum threads: https://forum.unity.com/th... Read more
Slider becomes light cyan when it is disabled
How to reproduce: 1. Open the attached project("Slider_Visual") 2. Select the "sprite" in the Assets 3. Observe "Aniso Level" slide... Read more
Locked Project Browser window acts/behaves as unlocked when text is ente...
How to reproduce: 1. Open the attached 'Reflection Probe Report.zip' project 2. Lock the open Project window 3. In the Project windo... Read more
UnityWebRequest header keys and values not shown correctly when running ...
How to reproduce: 1. Open User's attached "WebGLBugTest.zip" project 2. Load "StandaloneListener" scene 3. Build and Run "Standalone... Read more
[LWRP] SRP Batcher breaks stencils and shadows are rendered on top of ob...
Steps to reproduce: 1. download and open minimal repro project 2. move around view, observe white cubes do not flicker when behind b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes