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Fixed in 2019.2.X

Fixed in 2018.4.X, 2019.1.X



Found in


Issue ID




[Graphics, Textures] SRVs are not correct for Texture2DMSArrays

Graphics - General


Steps to reproduce:
1. Open attached project
1. Play the "Sample Scene"
2. Take a RenderDoc capture
3. In the resource inspector navigate to "RenderTexture-SRV-***-color-512x512"
4. Expand the ID3D11Device -> pDesc -> Texture2DMSArray and observe that array size is 1

Expected result: ArraySize should be 2 instead of 1

ArraySize: UINT32_MAX instead of ArraySize: 1 displayed in: 2019.2.0a7, 2019.2.0a5
Reproduced in: 2019.2.0a4, 2019.1.0b5, 2018.3.5f1

  1. Resolution Note (fix version 2019.2):

    Fixed in 2019.2

Comments (1)

  1. tyron0099

    May 16, 2020 15:49

    Where do i find my computer windows 10,once time in my computer my PC icon suddenly remove one desktop window 10 so,first just click this site and get the best solution to solve this problem.

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