Search Issue Tracker
Adding Canvas component to an object during runtime disables the script ...
To reproduce:1. Open attached Unity project "Bug Report.zip"2. Open "Scene" scene3. Go into Play mode4. Observe Console Expected res... Read more
Texture2D.ReadPixels() results in image corruption
To reproduce:1. Open attached Unity project "Vision2.zip"2. Open "Main" scene3. Go into Play mode Expected result: Game view should ... Read more
[OSX] Service window has 'White scroll' while loading when using Apple M...
To reproduce:1. Create a new project2. Disconnect internet3. Open services tab4. While it is loading, scroll to any direction(up, do... Read more
Memory leak when moving view port camera with hierarchy search active
To reproduce:1. Create new project in any applicable Unity version2. in Hierarchy view, search input field, type anything Expected: ... Read more
[Collab] Mp3 file with a with a specific name is not pushed to collab fr...
To reproduce:1. Open project2. Push to collab Expected: both files will be pushed to collabActual: only one file is uploaded Reprodu... Read more
'Missing Behavior' component can not be seen or removed from Game Object...
After a script is deleted, it is impossible to see the 'Missing Behavior' component to remove it from game objects it was assigned t... Read more
Setting RenderTexture.active when the script executes in edit mode resul...
To reproduce:1. Open attached Unity project "TestRenderTexture.zip"2. Open "Test" scene3. Try to click on either camera or direction... Read more
Assertion failed: RendererUpdateManager when calling CommandBuffer.DrawR...
Steps to reproduce:1. Open user attached project2. Open scene 'asdf'3. Enter playmode Console spammed with two assert messages: Rend... Read more
[Android] [GearVR] Left eye is rendered with green distortions when usin...
Steps to reproduce: 1) Download attached project and open in Unity2) Create .osig file for testing device3) In Player settings, make... Read more
[Android] [GearVR] Both eyes are rendered in the same color when using S...
Steps to reproduce: 1) Download attached project and open in Unity2) Create .osig file for testing device3) In Player settings, make... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used