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Blit to temporary render texture does not set _MainTex_ST with Single Pa...
Steps to reproduce:1) Download and open attached project "BasicImageEffect2017b8.zip"2) Open scene "BugScene"3) In "ImageEffect.cs" ... Read more
Crash in ovrp_SetOverlayQuad3 in build, when entering/exiting fullscreen...
Repro steps:1) Download attached project2) Open project in 5.5.3p43) Make in PlayerSettings, VR is enabled and Oculus SDK selected. ... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce:1. Download attached project and open "menu" scene (Scenes->Menu)2. Select camera (name: Water4AdvancedReflect... Read more
First build fails with Failed to find parameters of a compiled D3D9 shad...
Steps to reproduce: 1. Open attached project2. In project tab, do Reimport All3. Once done, open scene "test"4. Open build settings ... Read more
[Android] Screen flashes after playing a video with Handheld.PlayFullScr...
To reproduce: 1. Download and open attached "MovieTest.zip" project.2. Build and run on a device.3. Click on the screen to end video... Read more
[Android] Using LZ4 compression with split binaries transfers some of th...
[Android] Using LZ4 compression when building with split binaries transfers some of the file size from obb to apkNormal build: 40.2M... Read more
Light from spot and point lights is not visible when rendering to the ri...
Steps to reproduce:1) Download and open attached project "RenderToRect.zip"2) Open scene "RenderToRect"3) Press play Actual result: ... Read more
Draw call double in the Frame Debbuger after baking Realtime Point Light
How to reproduce:1. Open attached Unity project "case_918299-test_sampler_float"2. Open scene "2"3. Select Point light in the Hierar... Read more
Vector3 field in the inspector shows next three fields in the script whe...
To reproduce: 1. Open the project, attached by user (Empty project.zip)2. Select GameObject in the Hierarchy3. Observe the Test comp... Read more
[iOS][AssetBundles] New/Changed ODR Assets will not download after app u...
1. Download 917220 repro.zip2. Go to Assets->AssetBundles->Build AssetBundles3. Build the project to iOS4. In XCode, upload th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used