Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0a11
2019.1.0b4
Issue ID
1134349
Regression
No
Spawning objects via Timeline Signals causes Unity to add the same scene into the Hierarchy
How to reproduce:
1. Open the attached project
2. Open the "SampleScene.unity" scene
3. Press Play
4. Once you see SampleScene appearing in the Hierarchy, pause the Play mode (to prevent Unity crashing)
Actual result: Unity randomly adds SampleScene to the Hierarchy.
Expected result: Unity shouldn't add any scenes into the Hierarchy.
Reproducible with: 2019.2.0a8, 2019.2.0a1, 2019.1.0b6, 2019.1.0a11.
Notes:
Sometimes Unity may crash before the SampleScenes are added to the Hierarchy. (The crash is reported)
Errors are thrown when selecting the scenes in the Hierarchy.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #1129866