Search Issue Tracker
Fixed in 1.1.0-preview
Votes
0
Found in [Package]
-
Issue ID
912580
Regression
No
Material information is not updated correctly when rebuilding asset bundle
Reproduction steps:
1. Open project attached(Bundle.zip)
2. Build asset bundle (Menu/Demo/Build).
3. Press play. <-- Instantiated object will have grey color.
4. Open script "Load.cs" and change ChangeMaterialBundle value to true.
5. Rebuild asset bundle.
6. Press play
Expected result: Object will be grey (material will be attached).
Actual result: Object will be pink (no material assigned).
Reproduced on: 5.3.0f4, 5.4.2f2, 5.4.5p3, 5.5.3p4, 5.6.1p2, 2017.1.0b8, 2017.2.0a2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
Add comment