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Meshes drawn with Graphics.DrawMesh disappear while pausing
In the previous versions of Unity, meshes drawn with Graphics.DrawMesh keep displayed while pausing. However, in 5.2.4 and later ver... Read more
Function WaitForSeconds (float.NaN) waits forever
Reproduction steps: 1. Open attached project 2. Check the "NewBehaviourScript" script 3. Open and play the "demo" scene 4. Notice th... Read more
Surface shaders: "Invalid subscript x" error when Input structs contains...
Since 5.3 there's a surface shader compilation error if Input struct contains non-float/vector members. Workaround: for members that... Read more
[iOS] Framerate drops from 60 to 15-30 when scrolling
To reproduce: 1. Run attached project on device 2. Try scrolling while profiling Notice that Canvas.SendWillRenderCanvases() and Scr... Read more
[UWP][WSA] SystemInfo.deviceType always returns "Desktop"
Windows Phone 10, Win10 and Win8.1 tablets always return "Desktop" using SystemInfo.deviceType. Only WP8.1 returns "Handheld", which... Read more
Building for WebGL fails when CrashReporting.Init(String) is present in ...
To reproduce: 1. Open the attached project. 2. Build to WebGL In the console, there should be three errors indicating that UnusedBy... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more
[WebGL][Win] No lighting from spotlight with deferred rendering path
Reproduction steps: 1. Open attached Unity project. 2. Open "Repro" scene and notice "Spotlight" game object. 3. Build and open "Re... Read more
MissingReferenceException on asset Scriptable Object refresh
How to reproduce: 1. Save a backup of Repro/MyScriptableObject 1 to some other location 2. Click on Repro/MyScriptableObject 1 so it... Read more
Animation Transform rotation does not reset when leaving Record mode in ...
Reproduction steps:(Gif attached) 1) Open users attached project, proceed to "Scene" scene. 2) Select "Cube" object, and open animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder