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Most Recent
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4
votes
Fixed

Meshes drawn with Graphics.DrawMesh disappear while pausing

Graphics - General

-

Jan 06, 2016

-

Version/s: 5.3.1f1

In the previous versions of Unity, meshes drawn with Graphics.DrawMesh keep displayed while pausing. However, in 5.2.4 and later ver... Read more

0
votes
Fixed

Function WaitForSeconds (float.NaN) waits forever

Scripting

-

Jan 05, 2016

-

Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Check the "NewBehaviourScript" script 3. Open and play the "demo" scene 4. Notice th... Read more

0
votes
Fixed

Surface shaders: "Invalid subscript x" error when Input structs contains...

Shaders

-

Jan 05, 2016

-

Version/s: 5.3.1f1

Since 5.3 there's a surface shader compilation error if Input struct contains non-float/vector members. Workaround: for members that... Read more

1
votes
Won't Fix

[iOS] Framerate drops from 60 to 15-30 when scrolling

UI

-

Jan 05, 2016

-

Version/s: 5.3.1p1

To reproduce: 1. Run attached project on device 2. Try scrolling while profiling Notice that Canvas.SendWillRenderCanvases() and Scr... Read more

0
votes
Fixed

[UWP][WSA] SystemInfo.deviceType always returns "Desktop"

Windows Store Apps

-

Jan 05, 2016

-

Version/s: 5.3.1f1

Windows Phone 10, Win10 and Win8.1 tablets always return "Desktop" using SystemInfo.deviceType. Only WP8.1 returns "Handheld", which... Read more

0
votes
By Design

Building for WebGL fails when CrashReporting.Init(String) is present in ...

WebGL

-

Jan 05, 2016

-

Version/s: 5.3.1f1

To reproduce: 1. Open the attached project. 2. Build to WebGL In the console, there should be three errors indicating that UnusedBy... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

-

Jan 05, 2016

-

Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more

0
votes
Fixed

[WebGL][Win] No lighting from spotlight with deferred rendering path

WebGL

-

Jan 05, 2016

-

Version/s: 5.4.0b1

Reproduction steps: 1. Open attached Unity project. 2. Open "Repro" scene and notice "Spotlight" game object. 3. Build and open "Re... Read more

0
votes
Won't Fix

MissingReferenceException on asset Scriptable Object refresh

Scene Management

-

Jan 05, 2016

-

Version/s: 5.3.1f1

How to reproduce: 1. Save a backup of Repro/MyScriptableObject 1 to some other location 2. Click on Repro/MyScriptableObject 1 so it... Read more

0
votes
Fixed

Animation Transform rotation does not reset when leaving Record mode in ...

Animation

-

Jan 05, 2016

-

Version/s: 5.3.1f1

Reproduction steps:(Gif attached) 1) Open users attached project, proceed to "Scene" scene. 2) Select "Cube" object, and open animat... Read more

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