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Setting HideFlags.DontSaveInEditor on a GameObject breaks its Update loo...
Steps to reproduce:1. open users attached project2. scene 'Main'3. scale cube 'Buggy' in scene view Actual: values are not loggedExp... Read more
Animation/motion stutter after several hours
How to reproduce: 1. Open the attached project and "CharacterThirdPerson" scene in it.2. Play the scene, run around and observe that... Read more
[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce:1) Open the project attached by me.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Op... Read more
[iOS][IL2CPP] Application crashes when calling GCHandle.Alloc() with a '...
Steps to reproduce: 1. Open attached project (gchandle_stripped.zip)2. Switch to iOS3. Build and run the game on device4. The app cr... Read more
[Probes] Memory Leak when using reflection probes with Graphics Jobs ena...
1. Open the attached project 'Probes'2. Open the available scene3. Build & Run4. Check built project's memory usageNote: Memory ... Read more
Missing referenced script warnings on prefab-ed objects without a missin...
Steps to reproduce:1. open attached 'missingPrefab.zp'2. play scene 'main'3. check console Actual: missing scripts warnings printed ... Read more
[Android] PostProcessBuild is executed after the app is deployed and run...
To reproduce:1) Open attached project2) Build and run on Standalone platform3) Notice that during PostProcess a dialog jumps in from... Read more
[Shuriken] Particle.GetCurrentSize3D apply curves only to x if separate ...
Steps to reproduce: 1. Download and import attached project.2. Open scene: test3_3D_size.3. Press play.4. In hierarchy, select "3D s... Read more
Resources are exported to build despite that they are not used in scenes...
Steps to reproduce:1. Open attached project2. Open "Main" scene-- Notice that this scene is empty/default3. Build this scene4. Check... Read more
Error message appears on the next window not where it occurs
Prerequisites:- Have a valid seat-based serial key assigned to User1 (User1 already accepted the seat, and received serial key by em... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled