Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.0f4
Issue ID
759338
Regression
No
Function WaitForSeconds (float.NaN) waits forever
Reproduction steps:
1. Open attached project
2. Check the "NewBehaviourScript" script
3. Open and play the "demo" scene
4. Notice that in the console "Start" message appears, but "Tick" message doesn't
Actual result: Function WaitForSeconds (float.NaN) waits forever.
Expected result: Function WaitForSeconds (float.NaN) shouldn't wait forever.
Reproduced on: 5.1.4p1, 5.2.4p1, 5.3.0f4, 5.3.1p2, 5.4.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "The name 'Unwrapping' does not exist in the current context" is thrown when using Unwrapping.GeneratePerTriangleUV in the Build
- The "Add Component" context menu root level has a parent when is reopened after selecting a Component
- [Android] Crash on memcpy when building for Android Platform
- Cannot create DropdownField with nested choices when using UIToolkit
- Lightmaps are baked incorrectly for GameObjects when their Position is <=-2048 or >=2048 on any of the coordinates
Add comment