Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.0f4
Issue ID
759338
Regression
No
Function WaitForSeconds (float.NaN) waits forever
Reproduction steps:
1. Open attached project
2. Check the "NewBehaviourScript" script
3. Open and play the "demo" scene
4. Notice that in the console "Start" message appears, but "Tick" message doesn't
Actual result: Function WaitForSeconds (float.NaN) waits forever.
Expected result: Function WaitForSeconds (float.NaN) shouldn't wait forever.
Reproduced on: 5.1.4p1, 5.2.4p1, 5.3.0f4, 5.3.1p2, 5.4.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment