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[2D 9-slice] No tooltips for Size, Full Tile or Threshold on the 9-slice...
There are no tooltips for the new 9-slice properties of the Sprite Renderer 1. create a sprite 2. view the Sprite Renderer in the... Read more
[2D 9-slice] Top part of image is tiled even though it is not included i...
The top section of certain images are tiling incorrectly when stretched horizontally. 1. open the attached project 2. open the sc... Read more
[2D 9-slice] Lower boundary of slice tiles incorrectly
The tiling for the lower boundary does not match how the image is sliced. 1. open the attached project 2. open the scene called b... Read more
Editor's console unable to display unicode characters
Building to Universal Windows Platform, when pc has Windows 10 Japanese version (display language: Japanese), errors in editor's con... Read more
[Android/IL2CPP] App crashes in GC on a scene is loading when resumed fr...
DUT: SGS6(SM-G920F)/AOS 5.1.1 Steps to repro: 1. Build and run repro project (it is huge - takes time) 2. Go thru loading, pass by ... Read more
[WebGL] read-only template file stops build
-e: see title -repro: --open attached project (from the bug conversion edit) --try building for webgl using the test template --NOT... Read more
[UI] Canvas breaks sprite batches even with no intermediate layer
To reproduce: 1. Open attached project 2. Play testscene 3. Observe that the number of draw calls increases from 1 to 3 when the ... Read more
[Android][iOS]uGUI button is clicked upon onClick event even if a new sc...
Reproduction steps: 1) Import users submitted project and build for android 2) Click on upper button and then press down and hold th... Read more
[OSX] Hang rendering with GL API, when using lineMaterial.SetPass(0)
How to reproduce: 1. Open attached project 2. Go to Turbine Tools -> GUI - Test Gradient menu 3. Open script BorderTestWindow.cs in... Read more
[HardwareInstancing][AssetBundles]Non-instanced draw calls are increased...
Steps to reproduce: 1. Open Unity; 2. Open attached 'Instancing-Example' project and 'Main.unity' scene; 3. Enter Play mode; 4. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress