Search Issue Tracker
Fixed in 5.3.4
Votes
1
Found in
5.3.0f4
Issue ID
755201
Regression
No
[Android/IL2CPP] App crashes in GC on a scene is loading when resumed from the background
DUT: SGS6(SM-G920F)/AOS 5.1.1
Steps to repro:
1. Build and run repro project (it is huge - takes time)
2. Go thru loading, pass by tutorial and load the game level
3. Play a bit on the first level
4. Put app to the background by pressing home btn
5. Resume app from the background
6. Try to load any other scene like Garage or other game level
7. Notice the crash in GC on level loading: libil2cpp.so (GC_mark_from+....)
Reproed both on 5.3.0 and 5.3.1
Logcats are attached
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment