Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.0f4
Issue ID
755114
Regression
No
[Android][iOS]uGUI button is clicked upon onClick event even if a new scene containing that button is loaded during click
Reproduction steps:
1) Import users submitted project and build for android
2) Click on upper button and then press down and hold the round button in the middle of a screen until scenes switch.
Expected result: Button loaded from another scene while holding down finger press in the area of its appearance should not be clicked upon release of a mouseclic.
Actual result: Upon relieving your finger off the button after new scene loaded you will observe an unwanted button click that does not happen in the editor.
DUT:
Htc desire 510 Android 4.4.3 - Reproduced
LG G3(LG-D855) Android 5.0 - Reproduced
Reproduced with: 5.3.3p2, 5.2.4f1, 5.1.4f1, 5.3.0f4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment