Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b1
Issue ID
755258
Regression
No
[2D 9-slice] Lower boundary of slice tiles incorrectly
The tiling for the lower boundary does not match how the image is sliced.
1. open the attached project
2. open the scene called bad_low_slice
3. look in the sprite editor to understand how sprout and sprout2 sprites are sliced
4. look at the vertically stretched sprites for sprout and sprout2
For sprout2, the tiling is does not include all of the sliced section. For sprout, the tiling includes more than the sliced section.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment