Search Issue Tracker
[VR] Changing projection matrix crashes a scene w/ Terrain and Trees/Grass
Steps to reproduce:1) Download and open attached project2) Open svene "ww2"3) Make sure VR mode is on and Open VR is selected as API... Read more
[WSA] UnityWebRequest.Head() can not return a header in an UWP build
Steps to reproduce:1. Open the attached project (WebRequestRepro.zip)2. Switch platform to Windows Store3. Set the InternetClient ca... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce:1. Build a new project2. Run the game3. Select input tab4. Double click on any entry to change it Expected Result... Read more
HDR to LDR image effect doesn't have sRGB enabled when using Linear Colo...
Steps to reproduce: 1) Download attached project 'HDRtoLDR_NosRGB.zip' and open in Unity2) In Player Settings, make sure Color Space... Read more
Unity IAP Facebook store implementation library conflicts with NuGets Fa...
Step to reproduce:1. Create a new Unity project2. Enable IAP and import IAP plugin3. Import 'Facebook.dll' attached OR download Face... Read more
Build size regression for Android
1. What happenedBuild size for Android has grown from 5.6.1 to 2017.1.0.For the current project it is: from 26.1 to 27.2 MBs for il2... Read more
No message about incorrect password/email
No message about incorrect password/email 0. Sign-oout from Unity.1. Opem Unity.2. Enter incorrect email/password. Actual result: No... Read more
[OSX] Mouse pointer is not accurate when using color picker
To reproduce:1. Create a new project2. Create UI image gameobject3. Use color picker on any shape that has 2 different colors Expect... Read more
[iOS] .xcworkspace isn't generated for iOS projects using Firebase plugin
When generating iOS builds headlessly, pods are not installed in the build folder when Firebase plugin is used. Steps to reproduce:1... Read more
Warning appears when undoing creation of timeline which added Playable D...
Reproduction steps:1. Create new project.2. Create empty GameObject.3. Open Timeline windows and create track for selecte object.4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used