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1
votes
Duplicate

Textures removed from shaders are still collected as dependencies

Graphics - General

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May 15, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open project attached (ShaderDefaultTextureIssue.zip).2. Select material_1 from "Assets/Materials".3. Press "S... Read more

0
votes
Fixed

[Daydream] Changing AA at runtime causes screen to freeze

VR

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May 15, 2017

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Version/s: 2017.1.0b5

1. Steps to reproduce1. Open attached project2. Build to Daydream compatible device3. Observe freeze when the Anti-Aliasing is chang... Read more

0
votes
By Design

[VR | OpenVR] Input_Recenter is not working on Vive

VR

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May 15, 2017

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Version/s: 2017.1.0b5

Steps to reproduce:1. Download attached project2. Open Windows->VR Tests, run Input_Recenter test3. Press space or wait 10 second... Read more

0
votes
Not Reproducible

[SpeedTree] Backyard Grass Desktop material is partly dark when previewi...

Speedtree Integration

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May 16, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project attached by the user2. Select backyard grass desktop material (Assets->Desktop_Ground_Cover_Package ... Read more

0
votes
Not Reproducible

[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with ...

OSX

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May 16, 2017

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Version/s: 2017.1.0b5

Steps to reproduce: 1. Open attached project2. Make sure the graphics API for macOS standalone is set to 'Metal'3. Build & run t... Read more

2
votes
Duplicate

[Animator] Switching between AnimatorOverrideControllers freezes animation

Animation

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May 15, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project and open in Unity2) Open 'Test' scene3) Click on 'Ethan' gameObject in Hierarchy wi... Read more

0
votes
Fixed

Math symbols do not work in Animation window's input field

Animation

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May 15, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Create new project2. Create new animation3. Open Animation window4. In current frame input field write 5+5 Exp... Read more

8
votes
Fixed

"Cannot create FMOD::Sound instance for resource..." error is shown when...

Networking

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May 16, 2017

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Version/s: 5.6.1f1

Audio file format is .ogg, supported by Unity. To reproduce: 1. Download the project, attached by user (BugDownloadHandlerAudioClip.... Read more

0
votes
Fixed

[iOS][VR] OnRenderImage() Breaks Rendering on Google Cardboard

Mobile Rendering

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Apr 08, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open User's attached project2. Build and Run on iOS3. Notice: Scene 1 looks okay4. Wait 10 seconds. Notice: Sc... Read more

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