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[Vector Graphics] Saving a scene takes half a minute when having a coupl...
How to reproduce:1. Open attached project "Case_1125095_repro.zip"2. Open "WorldMap" scene3. Save the scene Expected result: Scene s... Read more
Unity crashes if Destroy is called on the default UI material
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode Reproduced on 2017.4.0f1, 2017.4.20f2, 2018.3.6f1, 20... Read more
[Vulkan] LWRP shows artefact in Vulkan player
Steps:1.Open attached project in comment2. Switch to PC/Desktop platform3. In PlayerSettings change to use Vulkan Editor4. Make Vulk... Read more
Editor goes blank when setting Camera's clear flags to "Depth only" or "...
Steps to reproduce:1. Open attached project "Mech_Builder.zip"2. Open SampleScene3. Select "Camera" in the Hierarchy4. Set "Clear fl... Read more
Thread-Deadlock during prepare method by JIT
Reproduction steps: 1. Open "JITCrash.zip" project2. Build Standalone Build3. Run "run.bat" in the Project folder 6-8 times4. Notice... Read more
[DX11] LWRP not rendering hair in DX11 player
Steps:1.Open attached project in comment2. Switch to PC/Desktop platform3. In PlayerSettings change to use DX11 Editor4. Make DX11 P... Read more
Position of the RaycastHit.point is inconsistent when using Physics.BoxC...
How to reproduce:1. Open attached project "Case_1111328_repro.zip"2. Open "123" scene3. Enter Play Mode4. Open Scene Window5. Observ... Read more
[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...
How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more
[Mac] [OpenGL] LWRP breaks Game View rendering when the Graphics API is ...
How to reproduce:1. Create a new project2. Add the LWRP package to the project3. Change your Graphics API to OpenGL4. Add the LWRP R... Read more
Unsupported formats for Async GPU readback
R16G16B16A16_Unorm should be supported for AsyncGPUReadback Step:1. Open repro project, hit play2. Observe console about error sayin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default