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Won't Fix
Votes
2
Found in
5.4.0f3
Issue ID
841285
Regression
No
A CanvasRenderer with multiple materials doesn't render correctly when relativeDepth >= 1024
Steps to reproduce:
1. Open attached project "RenderIssue.zip"
2. Expand Canvas game object and delete one Image for blue material to appear (inspect attached video file "RenderIssue.mp4" for more detailed steps)
3. Create/duplicate one image and place it above "GameObject"
-Blue part of Quad disappears
Note: When trying to reproduce steps 2 & 3 in 5.5.0b7, 5.4.1p4, 5.3.6p5 on PC standalone platform unity resulted in a crash.
Results: CanvasRenderer does not render multiple materials when relativeDepth >= 1024
Reproduced on: 5.5.0b7, 5.4.1p4, 5.4.0f3, 5.3.6p5
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