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Not Reproducible
Not Reproducible in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
5.6.0f3
Issue ID
903134
Regression
No
Dynamic Meshes Built using Native Buffer causing unity to crash
Steps to reproduce:
1. Make sure you have a system with Oculus VR support and device connected
2. Open QA attached project
3. Press play and hold the "End" key
4. Observe rendering on Game screen appear and crash the Editor almost immediately
Expected result(Observed on a system with Oculus support disabled): Mesh gets rendered and extends freely while user is pressing "END" key
Actual result: Upon being created the mesh crashes Editor
Reproduced on 5.6.0f3, 5.6.0p4, 2017.1.0b4
Notes: Couldn't test for regression, because project works with compiled DLL's that don't work entirely on 5.5.* (Although it wouldn't crash on 5.5 as the user claims)
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