Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.6.0f3
Issue ID
909361
Regression
Yes
UI Game Object animates only once
To reproduce:
1. Open attached project;
2. Open "animator_bug" scene;
3. Select "OpenableActivable" Game Object;
4. Open Animator window;
5. Select Parameters;
6. Enter Play mode;
7. Toggle "show" parameter;
8. Toggle "open" (with "show" == true).
Expected result: Square with text should fade in/out when parameter "show" is True/False, Text should switch in the square when parameter "open" is changed.
Actual result: Parameter "show" is ignored, parameter "open" fades out the object. Also, all the animations works only once.
Note: Animation Transitions are working correctly.
Reproduced on versions: 5.6.0a3, 5.6.1f1, 2017.1.0b4.
Not reproduced on versions: 5.5.3p3, 5.6.0a2.
Regression introduced on version: 5.6.0a3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment