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Duplicate

Votes

1

Found in

2018.3.0a1

2018.3.2f1

2019.1.0a1

2019.2.0a1

Issue ID

1118130

Regression

No

Building to iOS fails with an error "DXT5 compressed textures are not supported when publishing to iPhone"

Build Pipeline

-

How to reproduce:
1. Download user's attached repro project from the given link in the Edit field
2. Build the project to iOS
3. Notice that the build fails

Expected result: build succeeds
Actual result: build fails and errors are thrown in the console

Console errors:
DXT5 compressed textures are not supported when publishing to iPhone
Assets/Resources/Flags/TJ.png
Included from scene:
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

DXT5 compressed textures are not supported when publishing to iPhone
Assets/Resources/Flags/WS.png
Included from scene:
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
--------------------------------------------------------------

Reproducible with: 2018.3.4f1, 2019.1.0b1, 2019.2.0a3

Project crashes on loading: 2017.4.18f1

Notes:

* Right-clicking on the project window and selecting "Reimport all" fixes the issue temporary but more users are getting this.

* The user has added that the same issue happens with BC7 compressed textures are not supported when publishing to iPhone

*A similar issue was fixed a while ago, but with DXT1 compressed textures:
https://issuetracker.unity3d.com/issues/ios-build-fails-with-an-error-dxt1-compressed-textures-are-not-supported-when-publishing-to-iphone?page=1

Comments (6)

  1. ETGgames

    Apr 22, 2020 22:38

    @ JONBANANAJAN's solution worked for me - right click and reimport

  2. Saravana_Vins

    Apr 22, 2020 10:44

    I am having this same when building in unity cloud.

    Unity Version : 2019.2.3f1

    How do I solve this?

  3. JonBanana

    Jan 06, 2020 09:18

    Reimporting the texture works for me (right click on the texture - Reimport)

  4. fben

    Oct 08, 2019 10:28

    Same as Aidan-wolf

  5. Aidan-Wolf

    Oct 03, 2019 01:59

    I'm now running into this randomly and suddenly... I've tried every solution provided over the years and none of them work.

  6. gideon137

    Sep 09, 2019 23:18

    I am getting both the 'DTX1' and 'DTX5' versions of this bug with Unity 2018.4.8f1 in a project with an iOS build target. Prior to today I have never had these errors.

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