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Fixed in 2020.1

Fixed in 2019.3

Votes

2

Found in

2017.4.0f1

2018.3.0a1

2018.3.0f2

2019.1.0a1

2019.2.0a1

Issue ID

1118708

Regression

No

Position of the GameObject could not be changed when animation in Timeline finishes and object has Animator with active state

Animation

-

How to reproduce:
1. Open attached project "Case_1118708_animationbug.zip"
2. Open "SampleScene" scene
3. Enter Play mode
4. Wait until cube finishes its animation
5. Select "Square" GameObject
6. Try to change the position in the Transform component

Expected result: Position of the "Square" changes
Actual result: Position doesn't change

Reproducible with - 2017.4.19f1, 2018.3.4f1, 2019.1.0b1, 2019.2.0a3

Notes: In PlayableDirector component WrapMode is set to "None" and in Animator component Apply Root Motion is set to "False"

  1. Response avatar

    Resolution Note (fix version 2020.1):

    This has been properly resolved. Animator now stops writing default values for properties no longer animated by Timeline.

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