Search Issue Tracker
Duplicate
Votes
1
Found in
2018.3.0f2
2019.1.0a10
2019.2.0a1
Issue ID
1122109
Regression
Yes
SceneAsset references go missing when upgrading a project from 2018.3 and earlier to 2019.1 or 2019.2
How to reproduce:
1. Download the user-submitted project (BugReport_MissingSceneAsset)
2. Open the project in 2018.3 and see that the Element 0 property in 'TestAsset' references 'Scene'
3. Open the project in 2019.1.0b1 or 2019.2.0a3
4. Inspect TestAsset
Expected result: Element 0 still references 'Scene'
Actual result: Scene Asset reference is missing
Reproducible with: 2019.1.0a10, 2019.1.0b1, 2019.2.0a3
Not reproducible with: 2019.1.0a9
Notes:
Tested with projects, created with 2017.4 and 2018.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Guilherme-Otranto
Jun 25, 2019 19:36
What is this a duplicate of? Cannot seem to find it..
(Maybe it should be linked here, no?)
Peter77
Jan 30, 2019 12:47
Related forum post:
https://forum.unity.com/threads/case-1122109-sceneasset-references-go-missing.621163/