Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a13
2019.1.0a15
2019.2.0a1
Issue ID
1117624
Regression
Yes
Object picker cannot be used to assign missing script when having missing script component in Inspector window
To reproduce:
1. Open any project
2. Create a script and add it to GameObject
3. Close the project
4. Move the created script outside the scope of Assets folder
5. Reopen the project and check the Inspector of the GameObject (that script was attached to)
Expected: missing script component allows to locate the script via object picker
Actual: missing script component's object picker is grayed out
Reproduced in: 2019.1.0a11, 2019.1.0a15, 2019.2.0a2
Not reproduced in: 2017.4.19f1, 2018.3.3f1, 2019.1.0a10
Note: reproduces on Mac and Windows, (not tested on Linux)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment