Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a13
2019.1.0a15
2019.2.0a1
Issue ID
1117624
Regression
Yes
Object picker cannot be used to assign missing script when having missing script component in Inspector window
To reproduce:
1. Open any project
2. Create a script and add it to GameObject
3. Close the project
4. Move the created script outside the scope of Assets folder
5. Reopen the project and check the Inspector of the GameObject (that script was attached to)
Expected: missing script component allows to locate the script via object picker
Actual: missing script component's object picker is grayed out
Reproduced in: 2019.1.0a11, 2019.1.0a15, 2019.2.0a2
Not reproduced in: 2017.4.19f1, 2018.3.3f1, 2019.1.0a10
Note: reproduces on Mac and Windows, (not tested on Linux)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
Add comment