Search Issue Tracker
Fixed in 2.2.9
Votes
0
Found in [Package]
2.1.13
Issue ID
1119028
Regression
No
[Cinemachine] Using RemoveMember() sets the last member of the Target Group to null
How to reproduce:
1. Open the attached "case_1119028-CinemachineRemoveMember.zip" project
2. Enter Play mode
3. Select the "TargetGroup" game object in the Hierarchy
4. Press the button to remove the second member in the Target Group
Expected results: The second member gets removed
Actual results: The second member gets removed and the last member gets set to null
Reproducible with Unity versions: 2018.3.3f1, 2019.1.0b1, 2019.2.0a2
Reproducible with Cinemachine versions: 2.1.13, 2.3.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are cut off when using a custom alpha mask with a custom shader
- Screen.SetResolution() ignores width and height parameters when switching from Fullscreen to Windowed mode
- Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoundException in cascading catch blocks in async method
- Mesh with vertex animation shader renders incorrectly when using DirectX11 and AMD GPU
- Select Dependencies context menu doesn't work properly in Project Browser
Resolution Note (fix version 2.2.9):
Also fixed in 2.3.4