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[Standard Assets] Shadow/Light problem using Projector
Steps to reproduce: 1) Download attached project " PrototypeSkater.zip" and open in Unity. 2) Open Test Scene. 3) In Project tab, c... Read more
Images doesn't work with Offset and Tiling values
Steps to reproduce: 1) Download attached project "Sample.zip" and open in Unity. 2) Open scene "Main". 3) In Project tab, go to Ass... Read more
[GPUInstancing] Returning meshes prevents them from being instanced
Reproduction steps: 1. Open the attached project 'Instancing' 2. Open the available scene 3. Change the Tag of the 'Player' Prefab t... Read more
CommandBuffer:DrawRender crash if mesh is set to none in RenderingComman...
Steps to reproduce: 1. Open attached project "case_813052-MeshFilterCrash.zip" 2. Open "_BlurryRefraction" scene. 3. Select "_Refrac... Read more
[VR] Camera's FOV does not set properly in VR mode if user changes the f...
Steps to reproduce: 1. Download and open attached project 2. Open scene "main" 3. Makes sure VR mode is on in Player Settings 4. No... Read more
[iOS][Android] CultureInfo.CurrentCulture.NumberFormat is incorrect
Reproduction steps: 1. Open "Test045" project 2. Build to iOS device 3. Set device language to English 4. In app click UI Button 5. ... Read more
[GoogleVR]UI juddering when being used with GoogleVR and attached to mov...
Reproduction steps: 1) Open "806929_ReproProj.zip" project 2) Open "BugScene" scene and notice UI elements in Game View 3) Enter pla... Read more
Importing skeleton under avatar mask causes error
How to reproduce: 1. Open the attached project 2. Create Avatar Mask (Project -> Create -> Avatar Mask) 3. Select it and expand tran... Read more
InvalidOperationException when clicking on the color picker on OSX
Steps to reproduce : - create a cube - create a material and assign it to the cube - click on the color picker for the material and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects