Search Issue Tracker
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce: 1) Open attached project and scene in it 2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ... Read more
QueryIndices from CullingGroup always return 0 when scene and game windo...
Note: Reproduction steps may vary or be completely random Steps to reproduce: 1. Download project from OC (link in last edit) 2. Op... Read more
Assetbundle CRC changes if assetbundle folder files being deleted and re...
Steps to reproduce: 1) Download attached project "Zombie toys.zip" and open in Unity. 2) Use Asset->Build AssetBundles to build th... Read more
[Multiplayer] InvalidOperationException when select NeworkManager in Hie...
Doesn't happen in 5.4 Happens in 5.5.0a2 and a3 Happens only when you select NetworkManager object for the first time How we can re... Read more
[MSE] Built lightmaps are not applied due to positioning in hierarchy
Steps to reproduce: 1. open users attached project 2. open SceneB 3. add SceneA to hierarchy 4. build lightmap Result: Builds light... Read more
Can't change "Anchor Presets" in Inspector.
Steps to reproduce: 1. Open attached project. 2. Open "modal windpw" scene. 3. Select "GameObject" object located in "Canvas>Modal P... Read more
[tvOS] Apple TV icon layers has no limit in Unity player settings
Steps to reproduce: 1. Open new Unity project 2. Switch to tvOS 3. Open 'Player Settings' and go to 'Icon' tab 4. Click the '+' in ... Read more
Particle system scale ignored by Stretch Render Mode
Quick conversion to bug report [don't peer review]. Stretch billboards not affected by scaling mode. Read more
Return license fails on manual activation - no error message
Steps to reproduce: 1. Activate editor using Manual activation (Unity > Manage License) 2. Attempt to Return License (Unity > Manag... Read more
Build takes much longer in 5.4 compared to 5.2 when Standard shader is a...
Reproduction steps ------------------------ 1) Open user's project 2) Build it --- It will take about 15-20 minutes to build in 5.4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects