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[Networking] Enabling "reliable fragmented" for channel 0 causes clients...
Reproduction steps: ----------------------------- 1) Open user's project "MultiPlayerTest" 2) Build scene "Scene" for standalone 3) ... Read more
[SkinnedMesh] Runtime modifying skinned mesh w/ GPU Skinning on crashes
Steps to reproduce: 1. Download and open attached project "Cuttingmeshes.zip" 2. Open scene "scenes/main" 3. Make sure GPU Skinning ... Read more
Recording a rotation using the gizmo resets the object rotation values t...
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Select the '2' gameobject in the Hierarchy 4. Open t... Read more
Mesh changes poses and models when dragged around
Reproduction steps: ------------------------ 1) Open user's project 'DepthColor' 2) Open scene 'Poses' 3) Move around one of the mes... Read more
[iOS] Crash when the app is terminated by double clicking the home button
Steps to reproduce: 1) Open the latest attached project. 2) Build the project for iOS. 3) Deploy to a device via Xcode. 4) Open the ... Read more
DestroyImmidiate() animatorState with bool parameter set to true crashes...
How to reproduce: 1. Open the attached project 2. Open Test scene 3. Select UI Root>UI Camera>Container in hierarchy 4. In inspector... Read more
[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...
Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more
[iOS] Screen view is shifted after child view controller with different ...
Steps to reproduce: 1. Open attached project 2. Build 'Untitled' scene for iOS 3. Build Xcode project to iOS 8 device 4. While hold... Read more
"Exception: GetMonth" when trying to get month from System.Globalization...
Reproduction steps: 1) Open "789097_Repro.zip" project 2) Open "asd" scene and enter playmode 3) Press "space" button and watch Exce... Read more
[Assets Management] Assets added using AssetDatabase.AddObjectToAsset ch...
Reproduction steps: --------------------------- 1) Open user's project 2) Make sure that 'Assets -> Data' folder is empty 3) From th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects