Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3
Issue ID
1117145
Regression
No
Shadow Cascades debug view is broken when no shadow casting directional light is present
Steps to reproduce:
1. Download CornellBox project, and open CornellBox scene (link in the comments)
2. In the Hierarchy panel, make sure that the Directional Light is disabled
3. Enable either Point or Spot light in the Hierarchy panel
4. In the Scene viewport, switch to Shadow Cascades debug view
5. Notice that the view is broken (even more apparent when moving the camera around)
Notes:
- Disabling Shadow Cascades debug view if no shadow casting directional light is enabled in the scene would be the best solution
- Present both on MacOS and Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
Add comment