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[Shortcut Manager] Shift + Space maximizing shortcut only works on the f...
Steps to reproduce: 1. Create a new project 2. Focus any Editor window 3. Mouse over any other Editor window 4. Press shift+space to... Read more
Authentication error and failed connection through wss using WebSocketSh...
Reproduction steps: 1. Open the attached project. 2. Play the WSTest Scene. 3. Check the Console. Actual behavior: - The connectio... Read more
[WebGL] Can no longer serialize properties within classes using newtonso...
-e: see title. while it is not officially supported it worked before thus a regression on our end. --works in 2017.2, .3, .4 --stops... Read more
RigidBody2D Inspector overwrite all components below it's order, throws ...
Steps to reproduce: 1. Download and open the attached project 2. Select "New Sprite" 3. Expand and Contract the RigidBody2D componen... Read more
Android build fails when 28.0.0-rc1 or 28.0.0-rc2 build tools are installed
Reproduction steps: 1. Download project from comment and open in Unity 2. Download 28.0.0-rc1 or 28.0.0-rc2 build tools and install ... Read more
Sparse Textures do not work when using Unity 2018.1 and up
Steps to reproduce: 1. Open QA-supplied project ("SparseTextureBug.zip") 2. Inspect the Console window and Scene Window Expected: N... Read more
Editor crashes when trying to import UniGit.dll
Reproduction steps: 1. Try to open the attached project "PluginExample.zip"; Actual results: Editor crashes while importing UniGit... Read more
Cursor confinement in windowed mode transitions to the fullscreen mode w...
To reproduce: 1. Open the user's attached project 2. Build the included scene 3. Open the build in windowed mode 4. Check the bounda... Read more
[Terrain] Duplicated terrains reference the same TerrainData asset
Steps to reproduce: 1. Open the attached project and load scene TestScene01 2. Select Terrain from the hierarchy 3. Begin modifying ... Read more
[WebGL] data caching not enabled by default
-e: it is supposed to be enabled by default with 2018.2 but it is not yet -repro --create new project --got to WebGL player setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom and built-in menu items stop working when a project has lots of menu items
- "Invalid UXML or USS: System.InvalidCastException" and "ArgumentException: invalid path" errors are thrown and UI Documents become unusable when they are saved with invalid attributes
- Audio random container pitch fields can be set beyond their max and min constraints
- [iOS] Crash on "libsystem_kernel.dylib`__pthread_kill" when playing multiple videos
- Raw Image that uses a Material with a custom Shader is invisible in Canvas when "Screen Space - Overlay" is set and the Player is in "Windowed" mode