Search Issue Tracker
The createProject batchmode flag causes editor scripts to enable VR supp...
Steps to reproduce:1. Download powershell script "BuildTestProject2.ps1" and C# script "CreateScene.cs"2. Open BuildTestProject2.ps1... Read more
[Metal]Color picker eye dropper preview broken in Metal API on MacOS
Color picker eye dropper preview shows the wrong area being selected with the cursor. Though when clicking the correct colour is sel... Read more
[DualDisplay] [macOS] Color Picker / Asset Picker opens in the wrong mon...
Steps to reproduce:1. Create a new Unity project2. In Hierarchy window select Main Camera3. Click on "Background" for a color picker... Read more
[Android]Kindle Fire has distorted screen on app launch when splash scre...
Steps to reproduce:1. Open attached project2. Build and run for android-Distorted screen on start(inspect the attached image) Expect... Read more
[iOS] MFI joystick buttons do not report Analog value on a joystick axis...
All buttons on an MFI joystick should report analog values on a joystick axis but they return 0 or 1. Steps to reproduce:1. Open Use... Read more
Adding Text component to the Scroll View causes NullReferenceException: ...
To reproduce: 1. Download attached project "TestUI.zip" and open in Unity2. Open "Test" scene3. Delete Text component in the Canvas ... Read more
[Android][Google Pixel] Can't lock the phone if Default orientation is s...
Steps to reproduce: 1) Download attached project 'ProblemWithLockingDevice.zip' and open in Unity2) Build and run 'reproScene' on a ... Read more
Scene in the Oculus Rift Headset is darker compared to the Editor when S...
To reproduce:1. Open attached project;2. Open "Level1" scene;3. Make sure Single Pass is enabled (Edit > Project Settings > Pl... Read more
Unity crashes on separation from keyboard on Surface
Steps to reproduce:1. Open any project2. Disconnect a keyboard3. Detach a keyboard4. Unity crashes Expected result: Unity should not... Read more
[Multiplayer] We can't use Start method in classes derived from NetworkL...
Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened