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Votes
0
Found in
5.3.3p2
Issue ID
775569
Regression
Yes
5.3.3p2 standard FastBloom image effect miscompiled on GLCore/GLES3
FastBloom ("Bloom (Optimized)") image effect that ships with Unity has its shader miscompiled for GLCore/GLES3. One of the temporary variables generated has name "phase0_Input0_2", but the code tries to use "phase0_Input2" name.
Result: image effect gets failure and is disabled on GLCore (and I guess GLES3)
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This is a duplicate of issue #772434