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0
votes
Duplicate

Trying to launch the iOS app using UnityRemote

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

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0
votes
Fixed

Editor crashes when trying to play a scene with iOS device connected to ...

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Connect an iOS device through USB 3. Go to Edit/Project Settings/Editor and change ... Read more

6
votes
Fixed

Destroying trigger colliders takes longer than without trigger

Physics

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Mar 01, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open the attached project 2. Open scene "scene" 3. Play (use the GUI for the steps below) 4. Choose the amou... Read more

0
votes
Fixed
2
votes
Not Reproducible

[LOD Group] Recalculate Lightmap Scale seems to do nothing

Graphics - General

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Mar 01, 2016

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Version/s: 5.3.3p2

Similar to the Bounds button; Recalculate 'Lightmap Scale' Button seems to do nothing. No indication or evidence present that anythi... Read more

0
votes
By Design

[TerrainComponent] 'Height' scalebar disappears when resizing Inspector ...

IMGUI

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Mar 01, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4.... Read more

0
votes
By Design

[TextureBlending] Sharp cut edges appear at the border of two overlappin...

Terrain

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Mar 01, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select 'Terrain' gameobject in the Hierarchy view; 4. ... Read more

0
votes
Fixed

[RotationBySpeed, SizeBySpeed] Should have "speed range" disabled in the...

Shuriken

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Mar 01, 2016

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Version/s: 5.3.3p2

The "by speed" modules (rotation by speed, size by speed, etc.) are not affected by "speed range" and as such should have it disable... Read more

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