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Terrain Collect detail patches gets re-enabled on play when disabled in ...
1. Open "Scene" scene in user attached project.2. In Terrain gameObject, under settings tab disable Collect detail patches property.... Read more
Distortions with small camera near clipping plane values
Steps to reproduce: 1. Open the attached project.2. Open scene 'Master'.3. Open Game window. There are 4 cameras in the scene, the c... Read more
Canvas buttons are unclickable in loaded networking scenes
Reproduction steps:1. Open attached project "case_807687-Production_Stripped".2. Open scene "Stage1a".3. Enter play mode.4. Press "S... Read more
[OSX] Deformation flickers, without GPU Skinning
Deformations on a skinned character flickers when selected in the scene and in Editor Play mode. Enabling "GPU Skinning" in the Play... Read more
C# code formats badly after adding preprocessor directives in MonoDevelo...
Reproduction steps:1) Open any script using MonoDevelop 5.9.6 (version, which comes with Unity 5.3 and 5.4 beta)2) Write simple, emp... Read more
[iOS] Corrupted IPEndPoint in IL2CPP backend and IPv6 network
Steps to reproduce:1) Download the attached "UdpServer.zip" on a Windows machine, extract it, open in Visual Studio, build and launc... Read more
[iOS] [Metal] Black artefacts in iOS builds using Metal
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
OnApplicationFocus not called when returning to game with Win+D
Steps to reproduce:1. Open attached project ("focus.zip")2. Add "scene" scene to build settings3. Build and run for Windows 4. Run i... Read more
Adding the Any State transition by script, doesn't show transition insid...
How to reproduce:1. Open the attached project2. Open animator window3. Select on the tab bar, Example->AnimatorWindowAdd4. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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