Search Issue Tracker

0
votes
By Design

Artifacts appear below image if sliced or tiled image type is used

2D

-

Sep 18, 2015

-

Version/s: 5.2.0f3

UPDATE: "By design" This issue is caused by the particular image having excessive space (alpha) at the bottom area. When sprite pac... Read more

0
votes
Postponed

SyncListStruct Callback doesn't work properly when you have multiple sam...

Networking

-

Sep 18, 2015

-

Version/s: 5.2.0f3

Repro steps: 1) Build project 2) Open two instances of built applications 3) In first one press "H" button on keyboard (starts Host... Read more

0
votes
Fixed

[Shuriken Crash] Editor crashes after spawning a certain amount of mesh ...

Shuriken

-

Sep 18, 2015

-

Version/s: 5.3.0a4

Reproduction steps: 1. Open attache project "ParticleCrash" 2. Open scene "Main" 3. Enter play mode - EthanBody (from standard as... Read more

2
votes
Fixed

SyncVar with ScriptableObject doesnt work

Networking

-

Sep 18, 2015

-

Version/s:

SyncVar with ScriptableObject doesnt work. In 5.2 the client crashes when trying to sync the variable. In 5.3 there is an error mess... Read more

0
votes
Fixed

[Shuriken] When scaling mode is set to local or hierarchy particle syste...

Shuriken

-

Sep 18, 2015

-

Version/s: 5.3.0a4

Reproduction steps: 1. Open project: "ShurikenScaleMode" 2. Open scene: "Main" 3. Enter play mode -You should see particle system... Read more

0
votes
Fixed

[Shuriken] With billboard alignment set to view rotating particles are n...

Shuriken

-

Sep 18, 2015

-

Version/s: 5.3.0a4

Reproduction steps: 1. Open project "PivotViewBug" 2. Open scene "Main" 3. Simulate particle system - You should see that particl... Read more

1
votes
Fixed

Unity crashes while selecting transitions between animation states

Editor - Other

-

Sep 18, 2015

-

Version/s: 5.2.0f3

Reproduction steps: 1. Open attached project. 2. Open "Movement Test" scene. 3. Open Window > Animator and select "Character" object... Read more

0
votes
By Design

[iOS][GLES] RenderTexture.GetTemporary returns empty texture

Mobile Rendering

-

Sep 18, 2015

-

Version/s: 5.2.0f3

1. Open attached project 2. Build to iOS and set Graphics API to gles(works both) 3. In game, spinning cube will be grey(it should d... Read more

0
votes
Fixed

Unity crashes when closing asset store while importing

Asset Import

-

Sep 18, 2015

-

Version/s: 5.2.0f3

Steps to reproduce: 1. Open new unity project 2. Open asset store, deatach window and maximize it 3. Download "Shadowgun: Deadzone G... Read more

1
votes
Duplicate

[LoadLevel] Lighting looks much brighter in standalone after calling Loa...

Global Illumination

-

Sep 18, 2015

-

Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project 2. Build the lights in the "cabinet" scene. 3. Run scene "startup" in editor. 4. After ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.