Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.2.0f3
Issue ID
728643
Regression
No
Unity crashes while selecting transitions between animation states
Reproduction steps:
1. Open attached project.
2. Open "Movement Test" scene.
3. Open Window > Animator and select "Character" object in hierarchy tab.
4. Inside animator click on transition arrow between "_zero_idle" and "_zero_run" animation states.
5. Unity crashes.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
- Blackboard in Visual Effect Graph Resizes After Exiting Full-Screen Mode
ungameproductor
Feb 24, 2021 15:09
how did you fix it?