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[Android 4.4] Player crashes at splash screen when building with Frame T...
How to reproduce:1. Open a new Unity project2. Toggle on the “Frame Timing Stats” in the Player Settings for Android3. Build and Run... Read more
SVG viewport is not preserved when imported as UI Toolkit Vector Image
Reproduction steps:1. Open “PaddingProject“2. Open “ExpectedScene” and observe the SVG’s padding in the Game view3. Open “ActualScen... Read more
Documentation page is not displayed when the "Panel Event Handler (UI To...
Repo steps: Open Unity Scene Right click Hierarchy menu Click 3D Object > Cube Click Cube > Add Component in the Inspector Men... Read more
Editor quits during license activation (serial mismatch)
h5. Description: If a ULF license is successfully activated, a second activation (via Editor command line) fails, and aborts the job... Read more
Built Video Player has a framerate drop when sliding through the play pr...
Reproduction steps:1. Open the attached project ("video player bug report 2.zip")2. Build and Run the project3. Slide through the pl... Read more
Selected “Landscape Left” orientation of the “ScreenOrientation” dropdow...
How to reproduce:1. Open the attached “ScreenOrientation.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > Sample... Read more
The Weight Field in the LimbSolver2D Component for 2D IK Can’t Be Animat...
How to reproduce:1. Download and open the attached project2. Enter Play mode Expected outcome: The transition between the leg's two ... Read more
CubemapArrays and Cubemaps take up significantly more memory than on oth...
How to reproduce:1. Open the user’s attached project “CubemapArraySize.zip“2. Open “SampleScene”3. Open the Memory Profiler from Win... Read more
Can't import asset via Package Manager when it consists of sub-packages ...
How to reproduce:1. Open a new Unity project2. Download and Import MicroVerse Core Collection https://assetstore.unity.com/packages/... Read more
Documentation page is not displayed when the "Panel Raycaster (UI ToolKi...
Repo steps: Open Unity Scene Right click Hierarchy menu Click 3D Object > Cube Click Cube > Add Component in the Inspector Men... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS