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0
votes
Postponed

Changes made to an Animator Controller reflect on the other ones when us...

Asset - Database

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Jun 16, 2018

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Version/s: 2018.1.0b12

Repro steps:1. Open QA attached project "repro"2. Enter Play Mode3. Make changes to either of the Animator Controllers4. Inspect the... Read more

0
votes
Fixed

Text Mesh Pro - Editor Manifest has not been updated to reflect new Veri...

uGUI

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Jun 14, 2018

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Version/s: 2018.2.0b9

The current version of Text Mesh Pro that has been verified by Release QA on 2018.2 is 1.2.3, however the version in the editor mani... Read more

0
votes
Fixed

[WebGL] Collider dead zone in WebGL build

WebGL

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Jun 06, 2018

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Version/s: 2018.1.3f1

Steps to reproduce:1. Open user-attached project2. Build for WebGL3. Open the build and try rotating around with the mouse Expected ... Read more

0
votes
Fixed

[2018.x] [OSX] Previously selected color is applied to the object when o...

Themes

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Jun 20, 2018

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Version/s: 2018.1.0a5, 2018.1.4f1

To reproduce:1. Open 'color picker test' project2. Open preferences3. In General tab, enable OSX Color Picker4. Open 'SampleScene' a... Read more

1
votes
Won't Fix

Chaging AnimatorOverrideController while State is in Transition causes m...

Animation

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Jun 13, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user-attached project2. Load Test Scene3. Enter Play Mode4. Click Demo in the top left corner Expected re... Read more

1
votes
Fixed

[iOS] Native 'static const std::string' causes crash (signal SIGABRT) wh...

iOS

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Jun 19, 2018

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Version/s: 2018.1.4f1

To reproduce:1. Open project2. Build and run on the iOS device3. Press home button to minimize the app4. Double click home button to... Read more

0
votes
Fixed

Absence of Profiler.EndSample() does not give an error

Profiling

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Jun 19, 2018

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Version/s: 2018.2.0b9

Absence of Profiler.EndSample() does not give an error 1. Open project attached.2. Enter playmode. Update() looks like: private void... Read more

0
votes
Fixed

EditorGUIUtility.PingObject() does not work if Packages root is closed

Scene Hierarchy

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Jun 14, 2018

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Version/s: 2018.2.0b6

Reproduction steps:1. Open the attached project "New Unity Project (13).zip";2. Make sure the Project View is in single-column mode;... Read more

0
votes
Fixed

[iOS] this is null in method marked with RuntimeInitializeOnLoadMethod

iOS

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May 16, 2018

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Version/s: 2018.1.0a5, 2018.2.0b2

To reproduce:1. Open project2. Build and run on the iOS device Expected: the app will be playedActual: crash in 'Thread 1: EXC_BAD_A... Read more

0
votes
Fixed

[Particles] Unity crashes in a build when uploading non readable mesh da...

Visual Effects - Legacy

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Jun 20, 2018

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Version/s: 2018.3.0a1, 2018.3.0a2

Repro steps:1. Open attached project2. File -> Build and Run3. Play the build Expected: Build runs and particles get emittedActua... Read more

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